Training Grounds
Training Grounds is the starter practice and XP route. Clear weather, Normal / Fighting / Grass basics, and low-pressure targets like Bulbin, Tidlet, Fisticub, and Playful make it a route for learning roles, testing team shape, and earning steady XP rather than chasing rare materials.
Updated May 26, 2026
Pokemon in Training Grounds
Unlock Route
- Training Grounds is available as a starter-style route, so use it to test basic team structure.
- Choose whether the run is for XP, Fisticub practice, Playful support, or simple Leaf / Fur materials.
- Map one short loop before spending Grass Heal.
- Use Clear weather to keep the session predictable while learning role timing.
- Repeat when the team needs low-risk XP or a controlled role test.
Recommended Team
- Bring one beginner attacker, one support or defender, and one flexible slot.
- Use Bulbin for basic grass practice, Tidlet for support timing, Fisticub for direct combat, and Playful for utility checks.
- Grass Heal should support long practice sessions, not replace basic team balance.
- Food should be cheap and role-specific: Leaf, Any Food, Protein, or Toy Ball.
- Move to specialized habitats once the team knows what role is missing.
Farming Route
- Run the shortest XP loop first and note which role causes slowdowns.
- Branch to Fisticub when Fighting Ribbon or direct combat practice is needed.
- Use Playful checks for Star Piece or support utility rather than rare hunting.
- Keep the loop predictable; Training Grounds loses purpose when it becomes a broad farm.
- Stop after the XP or role test is complete.
Rare Spawns
Resource Notes
- Training Grounds is strongest for XP, basic Leaf / Fur materials, Fighting Ribbon, and low-risk role testing.
- It should feed confidence and team shape before harder habitats.
- Playful adds utility value without turning the route into a rare support farm.
- The route is successful when it teaches what to build next.
Common Mistakes
- Expecting Training Grounds to compete with specialized farming habitats.
- Using Grass Heal for a short XP loop that does not need it.
- Ignoring role testing and judging the route only by materials.
- Staying after the team question has already been answered.
- Skipping the route before the player understands basic team roles.
Training Grounds FAQ
How do you unlock Training Grounds?
Training Grounds unlocks through this condition: Reach Level 10. After unlocking Training Grounds, scout one route before spending Grass Heal.
Which Pokemon spawn in Training Grounds?
Training Grounds includes Bulbin, Tidlet, Thornvine, Skittlish, and Treemendous. For Training Grounds, compare each spawn's food, drops, time window, and weather before choosing the repeat route.
What weather does Training Grounds use?
Training Grounds is associated with Clear weather. If Training Grounds weather does not match the target Pokemon, change the objective before spending food or recipes.
What is the best recipe for Training Grounds?
Grass Heal is the first Training Grounds recipe to consider because it gives +30 HP restore. Use Grass Heal only after the Training Grounds route is mapped and Bulbin, Tidlet, Thornvine, and Skittlish can be checked reliably.
Is Training Grounds worth farming?
Training Grounds is worth farming when +30% XP bonus or targets like Bulbin, Tidlet, Thornvine, and Skittlish support your next build step. If Training Grounds no longer supports the active goal, clear it once and move the session elsewhere.